0
Your cart

Your cart is empty

Browse All Departments
Price
  • R250 - R500 (1)
  • R500 - R1,000 (3)
  • R1,000 - R2,500 (2)
  • -
Status
Brand

Showing 1 - 6 of 6 matches in All Departments

Star Wars Armada: MC30c Frigate (Game): FantasyFlightGames Star Wars Armada: MC30c Frigate (Game)
FantasyFlightGames
R950 Discovery Miles 9 500 Ships in 6 - 7 working days

Star Wars Armada: MC30c Frigate
One of the most powerful mid-level ships in the Galactic Civil War, the MC30c frigate was of Mon Calamari design and presented a lethal combination of speed, high-powered armament, and advanced deflector shields. The trade-off, however, was that the ship was relatively light on hull plating. This trade-off becomes evident, as well, in the MC30c Frigate Expansion Pack, which offers this ship to the Rebel Alliance as a fast, nimble, small-size vessel that can fire as many as five attack dice from its left and right hull zones. However, to do so, it must get within close range of enemy ships where its shields won't long protect it from taking damage against its four hull points.In addition to its pre-painted MC30c frigate miniature, this expansion pack contains two command dials and ten upgrade cards, along with all the tokens you need to bring this Rebel ship to battle. Of course, as with other Armada expansion packs, the MC30c Frigate Expansion Pack also comes with two ship cards that let you field your MC30c as either the MC30c Scout Frigate or MC30c Torpedo Frigate. Though they share many of the same design elements, the different costs and battery armaments of these two different configurations ensure a wide range of tactical flexibility for your MC30c.

Star Wars: Armada Victory-Class Star Destroyer Expansion Pack (Game): FantasyFlightGames Star Wars: Armada Victory-Class Star Destroyer Expansion Pack (Game)
FantasyFlightGames
R1,199 Discovery Miles 11 990 Ships in 6 - 7 working days

Star Wars Armada: Victory-class Star Destroyer
The Victory-class Star Destroyer Expansion Pack bolsters your fleet with one sculpted and pre-painted miniature Star Destroyer identical to the Star Destroyer miniature from the Core Set. It also comes with all requisite tokens and command dials, as well as more than a dozen ship and upgrade cards. The expansion’s two ship cards allow you to outfit your Star Destroyer as either a Victory I or Victory II, and its fourteen upgrades open a wide range of strategic possibilities as they allow you to upgrade your armament, your crew, and even your Star Destroyers themselves.

Star Wars Armada - Home One Expansion Pack (Game): FantasyFlightGames Star Wars Armada - Home One Expansion Pack (Game)
FantasyFlightGames
R1,199 Discovery Miles 11 990 Ships in 6 - 7 working days

Star Wars Armada: Home One
Admiral Ackbar and his flagship star cruiser, Home One, arrive to Armada in the Home One Expansion Pack. Featuring one large-size, pre-painted miniature MC80 star cruiser, two ship cards, three command dials, and fourteen upgrades, the Home One Expansion Pack gives the Rebel Alliance a ship that can trade blow for blow with nearly any Imperial vessel.Boasting battery armaments of six dice from both its left and right hull zones, the MC80 star cruiser is as hard-hitting as a Victory-class Star Destroyer and the Rebellion's best answer to the Imperial-class Star Destroyer. Better yet, this Mon Calamari starship is even more powerful when flown under the command of Admiral Ackbar, who can add two red attack dice to any attack made by a starship that fires only from its left and right hull zones during its activation.Will you race your star cruiser boldly down the middle of the Imperial fleet, firing at enemy ships on both sides? Will you dare your opponent to allow you the use of the Advanced Gunnery objective? Or will you circle the Imperial fleet at a distance, taking shots from a battery armament enhanced by Admiral Ackbar, Slaved Turrets, and the Defiance title? No matter how you bring it to battle, the MC80 star cruiser gives you the muscle to employ a whole new set of tactics in your battles for galactic freedom.

Lord of the Rings: The Card Game The hobbit: Over Hill under - The Hobbit: Over Hill and Under Hill (Game): FantasyFlightGames Lord of the Rings: The Card Game The hobbit: Over Hill under - The Hobbit: Over Hill and Under Hill (Game)
FantasyFlightGames
R899 Discovery Miles 8 990 Ships in 6 - 7 working days

Lord of the Rings: The Card Game The hobbit: Over Hill under
Game description from the publisher:The Lord of the Rings: The Card Game - The Hobbit: Over Hill and Under Hill is the first Saga Expansion for The Lord of the Rings: The Card Game and gives players the chance to participate directly in the thrilling narrative laid out by J.R.R. Tolkien in his beloved classic. Its characters, enemies, and scenarios are drawn directly from the first half of the novel. The three new scenarios in The Hobbit: Over Hill and Under Hill can be played one at a time, or they can be linked to form a campaign that allows players to relive Bilbo's dramatic story arc!Bilbo Baggins is included as a hero and adds a new sphere of influence to the game: the Baggins sphere. Baggins sphere tokens can be used not only to pay for Baggins sphere and neutral cards, but they can be used to get yourself out of sticky situations via a number of game effects that change with each scenario. While Baggins can gain resources and take actions like other heroes, he is so central to the story that if he leaves play, the players automatically lose.The Hobbit: Over Hill and Under Hill introduces a new type of card – treasure – and players acquire these treasure cards, which represent Middle-earth's most valuable items, only by completing scenarios, with treasure then carrying over into subsequent scenarios. Don't find all the treasure that you suspect is present in a scenario? Explore it again, and hope that you find the riches before you perish...

Lord of the Rings Lcg - Conflict at the Carrock (Cards): FantasyFlightGames Lord of the Rings Lcg - Conflict at the Carrock (Cards)
FantasyFlightGames
R450 Discovery Miles 4 500 Ships in 6 - 7 working days

Lord of the Rings Card game Conflict at the Carrock
Game description from the publisher:Conflict at the Carrock is the second Adventure Pack in the Shadows of Mirkwood cycle for The Lord of the Rings: The Card Game. Hot on the trail of Gollum, the heroes venture down the banks of the Anduin, only to hear whispers of a new threat looming.Conflict at the Carrock contains 60 fixed cards from the Shadows of Mirkwood cycle, continuing the heroes' quest to find and apprehend the creature Gollum. A new hero joins the quest, along with three copies of nine new player cards from all four spheres, a new deck of Encounter cards, and the Conflict at the Carrock Quest cards.A variety of new player cards offer exciting deck-building options, featuring new and familiar faces. Frodo Baggins is beginning to feel restless in the Shire while the Beorning Beekeepers offer their assistance to anyone willing to help drive the troublesome Trolls away. A Long-beard Mapmaker discovers a hidden Dúnedain Warning that just might help the heroes avoid defeat.

Cosmic Encounter - Cosmic Conflict Expansion (Cards): FantasyFlightGames Cosmic Encounter - Cosmic Conflict Expansion (Cards)
FantasyFlightGames
R550 Discovery Miles 5 500 Ships in 6 - 7 working days

Cosmic Encounter: Cosmic Conflict Expansion
This is the second expansion set for the Fantasy Flight Games version of Cosmic Encounter.From FFG web site:In Cosmic Conflict, 20 new alien races explode onto the galaxy! Players will now shudder at the insidious kindness of the Empath, blink in confusion at the antics of the Lunatic, and howl in outrage as their planets are stolen away by the Claw!Cosmic Conflict also makes the Cosmos even bigger, adding another player (and attractive black components) to the game. Cosmic Quakes will shake things up, ensuring that no player’s hand is truly safe. And as if that wasn’t enough, Cosmic Conflict introduces a new variant to the game – the hazard deck, which confronts the players with dangerous and amusing events that can crop up at any time.Hazards are special game-altering conditions that bring exciting effects to your Cosmic Encounter experience. Special destiny cards, drawn during the destiny phase, display a “hazard warning” in the upper left corner; this indicates that a hazard card should be drawn.Consisting of two types (temporary and permanent), these cards have a variety of wild effects. The Energy Fields hazard card, for example, lets each main player draw two free cards... but they must show them to the group first. And the optional “Extremely Hazardous Variant” will take you on a wild ride; it brings a new hazard card into play every turn!

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Elecstor 18W In-Line UPS (Black)
R999 R869 Discovery Miles 8 690
Loot
Nadine Gordimer Paperback  (2)
R398 R330 Discovery Miles 3 300
Gold Fresh Couture by Moschino EDP 100ml…
R1,506 Discovery Miles 15 060
CoolKids Oxford Watch (Boys)
R176 Discovery Miles 1 760
The Walking Dead - Season 1 / 2 / 3 / 4
Andrew Lincoln Blu-ray disc  (1)
R288 Discovery Miles 2 880
Hoover HSV600C Corded Stick Vacuum
 (7)
R949 R877 Discovery Miles 8 770
Mellerware Swiss - Plastic Floor Fan…
R368 Discovery Miles 3 680
Jabra Elite 5 Hybrid ANC True Wireless…
R2,899 R2,399 Discovery Miles 23 990
Dig & Discover: Ancient Egypt - Excavate…
Hinkler Pty Ltd Kit R263 Discovery Miles 2 630
An Evening With Silk Sonic
Bruno Mars, Anderson .Paak, … CD  (2)
R155 Discovery Miles 1 550

 

Partners